Improving Mathematics Diagram Learning Outcomes of Grade 2 Students at SDN Cibilik Through the Word Wall Game Assisted by Interactive Flat Panel (IFP)

Meningkatkan Hasil Belajar Matematika Materi Diagram pada Siswa Kelas II SDN Cibilik melalui Permainan Word Wall Berbantuan Interactive Flat Panel (IFP)

Authors

  • Faisal Robby Reytama SD Negeri Cibilik
  • Siti Solihat Qur'an Hudaqu Elementary School

Abstract

ABSTRACT

This study aims to describe the improvement of mathematics diagram learning outcomes of Grade 2 students at SDN Cibilik through the implementation of the Word Wall game assisted by an Interactive Flat Panel (IFP). The low learning outcomes, with only 25% of students achieving the Minimum Mastery Criterion (MMC) in the pre-cycle condition, serve as the background of this research. The study employed a Classroom Action Research (CAR) method using the Kemmis and McTaggart model, conducted in two cycles. The research subjects were 12 Grade 2 students at SDN Cibilik in the even semester of the 2025/2026 academic year. Data were collected through end-of-cycle written tests and student learning activity observation sheets. The results showed significant improvements in each cycle: the class mean score increased from 60.0 in the pre-cycle to 71.6 in Cycle I and 83.6 in Cycle II. The classical mastery rate rose from 25.0% to 66.7%, and finally reached 100.0% in Cycle II, exceeding the 80% success criterion. These findings confirm the effectiveness of combining Word Wall and IFP in creating active, interactive, and visually engaging learning environments that enhance students' understanding of diagram concepts.

Keywords: Word Wall; Interactive Flat Panel; learning outcomes; mathematics diagrams; classroom action research

Submitted

2026-06-09

Accepted

2026-07-30

Published

2026-07-31

How to Cite

Reytama, F. R., & Solihat, S. (2026). Improving Mathematics Diagram Learning Outcomes of Grade 2 Students at SDN Cibilik Through the Word Wall Game Assisted by Interactive Flat Panel (IFP): Meningkatkan Hasil Belajar Matematika Materi Diagram pada Siswa Kelas II SDN Cibilik melalui Permainan Word Wall Berbantuan Interactive Flat Panel (IFP). Educational Researcher Journal, 3(2), 18–25. Retrieved from https://edurj.com/index.php/edurj/article/view/153